Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f2
Issue ID
817313
Regression
Yes
[BlendTree] Compute positions doesn't work for some generic animations
How to reproduce:
1. Open the attached project
2. Open New Animator Controller (under assets) in Animator window
3. Click on Blend Tree state twice
4. Select Blend Tree
5. Select one of the Compute Positions in the Inspector
6. Note the warning "Could not compute threshold for 'Blend Tree' there is not enough data" and nothing changes in the inspector
Not reproducible: 5.3.6p1
use compute position
notice it does not work
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment