Search Issue Tracker
Fix In Review for 2020.1.X
Votes
0
Found in
Issue ID
817626
Regression
No
HandleUtility.DistanceToLine doesn't work when intersecting near plane
HandleUtility.DistanceToLine will not give back accurate values when one of the points of the line intersects the near plane of the camera.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU Instancing does not work with Sprite Renderer when used in an URP project
- [iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint with script in build
- Particles are drawn upside down when using Camera.RenderToCubemap
- "Find References In Project" gives inaccurate results when Prefab Variant Parent default Object references are changed
- "Assertion failed" and "ArgumentNullException" errors when selecting a GameObject with Mesh while using reflection shader Blit in custom Renderer Feature with RTHandles
Add comment