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0
votes
Fixed

Using 'Forward Add' shadow rendering mode produces irrelevant syntax error

Shaders

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Jan 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0b2

How to reproduce: 1. Open Unity 2. Create a new project 3. Import tester-submitted shader (Test.shader) 4. Inspect shader syntax err... Read more

0
votes
Active

Changing the path of an asset is not recognized as a change on some Buil...

Asset Bundles

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Jan 29, 2018

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Version/s: 2017.1.2p4

Steps to reproduce: 1. Download and open the attached project 2. Make sure you are on the same platform as the assetbundle build tar... Read more

0
votes
Fixed

[iOS] Display.SetResolution silently fails during first frame

iOS

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Jan 30, 2018

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Version/s: 2017.3.0p4

Steps: 1. Build and run attached project ("DisplayManagerFail.zip") for iOS (iPad mini recommended) Expected: resolution is set to... Read more

0
votes
Fixed

System.Runtime.Serialization.Formatters needs to be included, when inclu...

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b3, 2018.1.0b5

Steps to reproduce: 1. Open user attached project 2. Try these three scenarios: 1) Set System.Runtime.Serialization.Formatters t... Read more

0
votes
Won't Fix

Bug reporter opens when opening project from Unity after pushing changes...

Collab

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Feb 06, 2018

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Version/s: 2017.3.0b6, 2017.3.0f3

After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. T... Read more

0
votes
By Design

Unlit shaders are not writing to the depth buffer

Shaders

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Feb 06, 2018

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Version/s: 2017.3.0p1

Steps to reproduce: 1. Download and open the attached project 2. Observe focusing of cubes in the Game Window Expected result: all ... Read more

0
votes
Fixed

Incorrect Root Motion in Transition Preview

Animation

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Feb 06, 2018

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Version/s: 2017.1.0f1

This issue only happens in the context of an animation preview (Inspector) of a SM “Transition” that uses root motion. Issue: RM an... Read more

9
votes
Won't Fix

[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...

MacOS

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Dec 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios 2. Build Project for Standalone - Mac ... Read more

0
votes
Fixed

Animation binding m_AnchoredPosition.z fails to register property modifi...

Animation

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Jan 09, 2018

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Version/s: 2017.1, 2017.2.1p1

To reproduce: 1. Open project 2. Select Canvas gameObject 3. Open animation window 4. Play 'OldAnim' and 'NewAnim' Expected: both c... Read more

0
votes
Fixed

[Regression] UWP project fails to build under .Net Native tool chain in ...

Universal Windows Platform

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Jan 23, 2018

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Version/s: 2017.3.0p1

How to reproduce: 1. Download attached project file 2. Change platform to UWP and Build 3. Open Visual Studio solution 4. Change Co... Read more

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