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[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)
In many cases files are checked out without actual changes to them happening.Perforce and P4V default to "submitunchanged", i.e. eve... Read more
[VCS] Opening or clicking Refresh in VersionControl window should save a...
Doing an edit of an asset, then opening Version Control window doesn’t automatically save assets to disk before showing the UI. Maki... Read more
Custom Editor Tools break and throw error after leaving Playmode while c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. In Hierarchy window, select "Custom Tool... Read more
FMOD and FSB errors are thrown when loading audio source file from an As...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
Refresh Button's icon in Asset Bundle Browser is pixelated when changing...
How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce:1. Open user-submitted project (CanvasBugReport)2. Open the SampleScene3. Make sure 'Low Resolution Aspect Ratios' ... Read more
Unity freezes on exiting Play Mode when loading Audio Asset from an Asse...
How to reproduce:1. Open the attached project ("case_1176470-AudioBugReport.zip")2. Open the repro scene ("start")3. Build AssetBund... Read more
[ShaderGraph] No Warning or Pop-up is thrown when Node is displaying 'Na...
Reproduction steps:1. Open the attached project named Case_11794762. Open the ShaderGraph file named "Test"3. Observe that power nod... Read more
Player Services plugin causes bunch of "ArgumentException: Requested va...
Repro steps:1. Open attached project2. Observe the Console Actual: “ArgumentException: Requested value ‘X86’ was not found.” are bei... Read more
[SRP] Material for first few frames do not have all the shader passes
Steps to reproduce:1. Attached project2. Open "test" scene3. Enter player mode4. Check Console window Results: For the first two fra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code