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Crash in Renderer::UpdateAllRenderersInternal when NetworkServer.Destro...
Steps to reproduce: 1) Download attached project "Main Menu (SciFi).zip" and open in Unity.2) Press Play.3) In Game tab, click on LA... Read more
[Wheel Collider] Wheel Collider Locked in 5.4.0b21
Steps to reproduce:1. Open users attached project in Unity 5.4.0b21.2. Open "WheelBug" scene.3. Select "WheelCollider" object in hie... Read more
[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...
Reproduction Steps:1. Open User's project2. Change Graphic API to GLES33. Set "GPU skinning" - true4. Build to iOS or Android Device... Read more
[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...
Reproduction Steps:1. Open "BugReproductionProject" project2. Select "legL" object (child of "Body")3. In animation window delete se... Read more
[LocalSimulationSpace] Particles with Local Simulation Space ignore coll...
Reproduction steps:1. Open the attached project2. Open the available scene3. Play sceneNote: Red particles are set to Local Simulati... Read more
External: [WebGL] BlendOp Add, Max not working in Microsoft Edge
To reproduce:1. Open attached project2. Build and run project on Microsoft Edge3. Observe that BlendOp Add, Max when used in Microso... Read more
[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce:1) Open the attached project.2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!).3) Build t... Read more
Crash in certain situations using Graphics.DrawMesh at runtime in Shader...
Steps to reproduce--------------------------------1) Open project "CrashRepro"2) Select platform that you are going to deploy to (re... Read more
[Shaders] Transparent shader writes into DepthNormals texture, because m...
Reproduction steps("video" attached):1. Open attached project.2. Select "Assets/Art/Transparent_Writes_Normals.mat".3. Notice it use... Read more
Unremovable entry from the internal array in the material using Debug mode
Reproduction steps(GIF attached):1. Open attached project.2. Select "Assets/Art/Transparent_Writes_Normals.mat".3. Change to Debug m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets