Search Issue Tracker
Fixed
Fixed in 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a1
Votes
8
Found in
2022.1.21f1
2022.2.0b10
2023.1.0a16
2023.2.0a1
Issue ID
UUM-18191
Regression
Yes
Audio Reverb Zone is not affected by the global volume setting when the Spatial Blend of the Audio Source is lower than 1
How to reproduce:
1. Open the attached project "My project.zip"
2. Enter Play Mode
3. Set "Audio Listener Volume" to 0
4. Press the "Play Audio" button
Expected results: Reverb Zone Mix is not audible
Actual results: Reverb Zone Mix is audible
Reproducible with: 2022.1.0a3, 2022.1.21f1, 2022.2.0b10, 2023.1.0a16
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.0a2
Reproducible on: Windows 10
Comments (4)
-
kwt127
Oct 29, 2024 09:07
It says "Fixed in 2022.3.8f1," but the latest version in the archive right now is 2022.3.51f1... What should I do?
-
petersvp
Aug 26, 2023 09:57
How is it possible that such a bug happens in first place and infects CRITICAL feature of your engine? It's true that AA and AAAs tend to use Wwise and fmod directly, but Unity Audio was one of the things that bought me in. I had to downgrade my project from 2022.2 to 2021.3 only to get my game sound work as intended... How am I suppossed to pay for Unity Pro when I never get a version that is stable and clean!!! Don't you guys there make games, too?
-
hiwarp
Jun 26, 2023 15:23
That is really weird.. So all my 3D AudioSources (with SpatialBlend > 0.0f) now are audible when AudioMixer volume is 0.
AudioReverb seems to be involved with the issue.
Please, fix that.
-
gnovos
May 08, 2023 21:04
FYI, the bug says "less than 1" but the actual symptoms appear when the value is "greater than zero".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Resolution Note (fix version 2023.3.0a1):
Audio Reverb Zone's not being affected by the global volume setting when the Spatial Blend of the Audio Source is lower than 1