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5.5: serialized shader data size has increased in some cases
Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more
[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more
[Android] [Adreno] App crashes on some Adreno 2xx devices
To reproduce:1) Open attached project2) Build it on Android3) Let it load for a few seconds, then notice that it crashes. If you get... Read more
[OSX] Build settings window stays on top of other Finder windows after f...
Steps to reproduce:1) Create a new project or open an existing one.2) Build the project for any platform with the 'Build' option. Af... Read more
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...
Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more
[Regression][TerrainComponent] NullReference exceptions are thrown after...
Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the 'Hierarchy';3. Go to 'Paint Texture' t... Read more
[iOS] Can't input some Japanese characters
Reproduction Steps:1. Open User's project2. Build to iOS device3. Tap input field4. Select Japanese keyboard5. Enter "h o s i" and c... Read more
When loading ScriptableObject in Editor with [InitializeOnLoadMethod], i...
To reproduce:1. Open attached project2. Notice that the assert that checks if TestData.Data is equal to "hello" fails no matter what... Read more
CommandBuffer cannot Blit multiple times between temporary RenderTexture...
To reproduce:1. Open project2. Build to webGL3. Notice that the screen is black Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets