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Build and Run hotkey & master menu not working
Version 5.4.0b22 (518a15457bf6)Fri, 10 Jun 2016 20:29:39 GMTBranch: 5.4/staging 1. What happened Workaround available: use build set... Read more
Importing a package in Force Text Asset Serialization Mode that was expo...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor and set the Asset Serialization Mode to Fo... Read more
The second scene can't be activated when Async loading two scenes with t...
Steps to reproduce:1. Open attached project "scene_loading"2. Add "0, 1, 2" scenes to build settings3. Open scene "0" and run4. Pres... Read more
Application.targetFrameRate on WebGL is inaccurate
Steps to reproduce:1. Open attached project2. Add "FpsTest" scene to build settings3. Build and run for WebGL4. Notice how fps on We... Read more
Unity hangs on shutdown if cache trim job was spawned on a large GI Cache
From user http://forum.unity3d.com/members/lost-in-the-garden.986699/:Roughly 9/10 times when I quit the editor, it gets stuck at fu... Read more
[Shift Key]Keyboard events are registered incorrectly when using dual "S...
Steps to reproduce:1. Open attached project.2. Enter the Play mode.3. Press and hold left "Shift" key and notice that the "Console" ... Read more
Importing project uses 100%memory due to lots of big terrain tiles
Steps to reproduce:1) open user's attached project - it should crash while importingIf it does not then try navigating in scene view Read more
Editor crashes while importing assets
Steps to reproduce: 1) Download attached project "ares-game-client.zip" and open in Unity.2) Observe crash while importing assets. R... Read more
StateMachineBehaviour gets instantiated from a selected prefab in projec...
Steps to reproduce:1. Open users attached project.2. In project view click on "parent 3" prefab.3. In toolbar press play button.4. I... Read more
Multi-edit will mark properties as different if clamped in CheckConsistency
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Multi-select both "WC" GameObjects4. Hover mouse on "Target Posi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets