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[Adaptive Performance][UX] Toggles and input fields in Settings are not ...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Install Adaptive Performance package 4. Open Project Settings ... Read more
[Adaptive Performance][UX] Adaptive Framerate or Adaptive Resolution Min...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Install Adaptive Performance package 4. Open Project Settings ... Read more
[Linux] Build process does not shut down after completing successfully w...
Reproduction steps: 1. Download the FPS Microgame project through Unity Hub 2. Open it, then close and save the project 3. Build the... Read more
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce: 1. Open the attached "case_1304106.zip" project 2. In the Project window, expand Test.fbx asset 3. Select Sphere... Read more
[UX] Disorderly type organization in VFX Graph Blackboard
Steps to reproduce: Just create a VFX graph, open it, enable blackboard and press "+" Vector is far from its siblings. Is the lis... Read more
[UWP] Certificate can not be set in UWP Publishing Settings when it is p...
Reproduction steps: 1. Open the attached project ("Cert.zip") 2. Open Publishing Settings (Project Settings->Player) 3. Select "self... Read more
Object picker fails to set selected Object when Array/List is defined be...
Reproduction steps: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select TestList GameObject... Read more
Unity leaks memory/crashes when trying to open a project with a broken a...
Reproduction steps: 1. Open the attached "BrokenAssetMemory.zip" project 2. Open it from Unity hub Expected result: Project opens A... Read more
[HDRP][DXR] Pathtracer renders HDRI with a lower resolution than rasteri...
Repro steps : - Open attached project - Open SampleScene - Go to game view - Notice the sharpness of the 8k HDRI - Select volume a... Read more
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps: 1. Download and open the attached project 'WebGLButtonAudio.zip' 2. Open Scene 'SampleScene' 3. Build and run th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time