Search Issue Tracker
Fixed
Votes
0
Found in
2022.2.0b13
2023.1.0a16
Issue ID
UUM-18202
Regression
Yes
[Linux] Locking the mouse cursor in the Game view prevents the Editor from updating
How to reproduce:
1. Open the attached project (IN-21100.zip)
2. Make sure the "Main" scene is open
3. Press "Ctrl+7" to open the Profiler window and make sure it's recording
4. Enter Play Mode
5. Click and move the cursor in the Game view to lock the cursor
6. Observe the Profiler graph movement and the cube in the Game view
Expected result: the graphs keep updating and showing new information, and the cube keeps falling
Actual result: the graphs stop updating and the cube stays frozen until the cursor is unlocked
Reproducible with: 2022.2.0b13, 2023.1.0a5, 2023.1.0a16
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2023.1.0a4
Reproducible on: Ubuntu 20.04
Not reproducible on: Windows 10
Note: The issue is also visible in the Game view's "Stats" panel which stops updating when the cursor is locked
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Fixed by another internal issue: UUM-17514: [Linux] Mouse and Keyboard input doesn't register when the Cursor is locked