Search Issue Tracker
Assigning pointer of unsafe pointer throws InvalidOperationException eve...
How to reproduce: 1. Open the user's attached project ("DotsMan.zip") 2. Enter Play mode 3. Notice the "InvalidOperationException: O... Read more
[Android][Vulkan] Unity returns lower or higher values of computing buff...
Reproduction steps: 1. Open the attached project "Case_1299759" 2. Build it for Android 3. Hold the phone landscape orientation 4. P... Read more
[Vulkan] Build crashes with vk_icdNegotiateLoaderICDInterfaceVersion aft...
How to reproduce: 1. Open the attached project named "vulkancrash.zip" 2. Make sure the Editor is using Vulkan API 3. Build and Play... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps: 1. Open the attached project "1306037" 2. From the Project window, right-click on the OBJ file and press Reimpor... Read more
Reflective Shaders flicker when using Custom SRP Loop
Reproduction steps: 1. Open attached Project 2. Open "Assets\Scenes\ReflectionsTest" Scene 3. Press Play Expected Result: The color... Read more
[Shader Graph] Graph throws a NullReferenceException and becomes unrespo...
How to reproduce: 1. Open the attached project named "Bug Repro Project.zip" 2. Open the "Can't Add Keyword" shaderGraph file. Locat... Read more
[DX12]Screen.SetResolution causes "Couldn’t switch to requested monitor ...
Reproduction steps: 1. Open attached project "Resolution.zip" 2. Build and Run 3. Observe build Expected result: No error Actual re... Read more
Error appears when StopAssetEditing is called inside a DidReloadScripts ...
RefreshInternvalV2 error appears when AssetDatabase.StopAssetEditing is called inside a DidReloadScripts method and Standalone Profi... Read more
Crash when SpriteRenderer.sprite.GetPhysicsShape() gets null passed in a...
How to reproduce: 1. Open the user's attached project ("Crash Test.zip") 2. Load "SampleScene" 3. Enter Play mode Reproducible with... Read more
Input System returning mouse position (0, 0) when clicking on Editor and...
How to reproduce: 1. Open the attached project 2. Click Play 3. Click somewhere on the editor 4. Click somewhere in the Game View E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11