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[Localization] Locale Asset's Name is not saved when renaming it through...
Reproduction steps: 1. Open the user's attached project 2. In the Project window Search box, type English and select English (en) Lo... Read more
Assertions when sampling Cloth Skinned Mesh renderer in VFX
Repro steps: 1. Import the attached package 2. Load the Repro scene 3. Observe console errors. Dev notes: The issue comes from Skin... Read more
Particle distribution discrepancy when sampling with mesh and skinned me...
Repro steps: 1. Import the attached quad and sample the positions uniformly. 2. Compare with a regular quad. 3. Observe discrepancie... Read more
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps: - Open "Unity Bug Test (sprit... Read more
MRC error when PhotoVideoCamera enabled and camera attached to object
How to reproduce: 1. Open the attached "RenderFromPVCameraRepro2018_Send.zip" project 2. Build to UWP 3. Open built the solution in ... Read more
Scripts in Assembly Definitions cannot reference UnityPurchasing classes...
Reproduction steps: 1. Open user attached project 2. Make any change to "Assets\Assembly That Uses IAP\ScriptThatUsesIAP.cs" Expect... Read more
UI Toolkit's Color field's label is instantly highlighted after opening ...
How to reproduce: 1. Open the user's attached to project "case_1306190-UIToolkit-PropertyField-RightClick.zip" 2. Select "GameObject... Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps: 1. Open user's project "GUIToScreenPointBug.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and click around... Read more
[UIElements] Context menu doesn't appear after right-clicking on UI Tool...
How to reproduce: 1. Open the user's attached to project "UIToolkit-PropertyField-RightClick.zip" 2. Select "GameObject" Prefab in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11