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[UWP] Crash with .NET Native when exception is thrown from native code
Reproduction steps: 1. Build & run the attached project with Master configuration to x86 architecture2. It will immediately trig... Read more
Batching appears to break vertex coloring
How to reproduce: 1. Open Repro project (please download from comment)2. In the scene, there are 2 trees, each of them are using 2 s... Read more
Crash in PPtr<Shader>::operator Shader * __ptr64 when opening scene
Steps to reproduce: 1) Download attached project "CommandBufferBug.zip" and open in Unity.2) Open scene "commandBufferCrash".3) Obse... Read more
Enum.ToString is broken for large unsigned enums
Given this code, .NET outputs the enum value names correct. IL2CPP does not: using System; class Program{[Flags]enum MyFlags : uint{... Read more
Null GUIContent will reserve space for some controls
Steps to reproduce : - import the project attached- open the Bug Window (Bug->Bug Window) and notice how the second bounds contro... Read more
Nested GUILayoutWidth option breaks layout group vertical padding
Steps to reproduce : - open the project attached- open the Bug Window (Bug->Bug Window) and notice the that one of the bars is ve... Read more
Trying to close editor while UnityWebRequest is still active freezes the...
Steps to reproduce: 1. Open attached project2. Click 'EditorUnityWebRequest/Test' menu item3. While the request is not finished, try... Read more
[LightProbes] Error adding Enlighten probe set: Failed to allocate probe...
Reproduction steps:1. Open attached project.2. Open "lightProbeBug" scene.3. Notice the console: Error adding Enlighten probe set: F... Read more
[Editor][CmdBuffers] Undo doesn't work for RenderingCommandBuffers delet...
1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/Renderi... Read more
EditorJsonUtility doesn't serialize same UnityEngine.Object after reload...
Repro steps:1-Open the Bug scene.2-Select the Bug GameObject3-Link a reference to any UnityEngine.Object in the "Reference" field4-P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked