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Votes
1
Found in
2022.3.36f1
Issue ID
UUM-75027
Regression
No
Entities are jittering when Temporal Anti-aliasing (TAA) is applied
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/HelloCube/4. Prefabs/HelloCube_Prefabs.unity” Scene
3. Enter the Play Mode
4. Observe the Game view
Expected result: Cubes do not jitter and appear to be motionless
Actual result: Cubes are jittering
Reproducible with: 1.2.0 (2022.3.36f1), 1.2.3 (2022.3.36f1)
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Not reproducible with regular GameObjects
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