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Votes

0

Found in

2022.3.36f1

Issue ID

UUM-75027

Regression

No

Entities are jittering when Temporal Anti-aliasing (TAA) is applied

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/HelloCube/4. Prefabs/HelloCube_Prefabs.unity” Scene
3. Enter the Play Mode
4. Observe the Game view

Expected result: Cubes do not jitter and appear to be motionless
Actual result: Cubes are jittering

Reproducible with: 1.2.0 (2022.3.36f1), 1.2.3 (2022.3.36f1)

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Not reproducible with regular GameObjects

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