Search Issue Tracker
Third Party Issue
Votes
0
Found in
2018.4
2019.4
2020.2
2020.2.0f1
2021.1
2021.2
Issue ID
1306037
Regression
No
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a broken OBJ file
Reproduction steps:
1. Open the attached project "1306037"
2. From the Project window, right-click on the OBJ file and press Reimport
-- observe crash (may take a minute for the crash to occur)
Reproducible with: 2018.4.31f1, 2019.4.18f1, 2020.2.2f1, 2021.1.0b4, 2021.2.0a3
Note:
- Sometimes, the project would crash when trying to open it.
- When testing 2021.2.0a3, the project may crash because of case 1307156, instead of the broken OBJ file.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Resolution Note (2021.2.X):
The crash happens in the FBX SDK, we're waiting for a fix from Autodesk.