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Using a SamplerState associated with a Texture, without using the Textur...
Reproduction steps: 1. Open attached project "ShaderTest" 2. In Project window, select Assets/TestSamplerState.shader 3. In Inspecto... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce: 1. Open the user's attached "SerializedReferenceCrash.zip" project 2. Double-click the "State Graph" GameObject in... Read more
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Expor...
[Linux] [FBX Exporter] ArgumentNullException is thrown on opening "Export Option" window On opening "Export Option" window editor ... Read more
[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce: 1. Open the attached project 2. Build the project (File->Build And Run) 3. Try resizing the built Player Window by... Read more
Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3
Reproduction steps: 1. Open the attached project "test" -- observe crash Reproducible with: 2021.2.0a3 Not reproducible with: 2018.... Read more
Unmodifiable license that corresponds to a different Unity account is us...
How to reproduce: 1. Create two Windows users and two Unity accounts 2. Log into the first Windows user account on the machine 3. Op... Read more
[HDRP] Shadowmask Mode enum contains a typo
Steps to reproduce: 1. Open any existing project 2. Select a light 3. In the Light component navigate to Shadows > Shadow Map > Sha... Read more
[Search] User Created Indices disappear from manager list if disabled
1. Create a new project 2. Open the Index Manager from Windows-> Search -> Index Manager menu 3. Create a new Index by clicking on t... Read more
[Search] Index Manager folder browse button is limited to Asset folder
The browse button in the index manager (Roots, Includes and Excludes buttons) are limited to the Assets folder but should use the Pr... Read more
[Search] Index Manager: Empty item in Include or Exclude list will be ta...
1. Create a new project 2. Open the Index Manager from Windows->Search->Index Manager menu 3. Create a new Assets index file and set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11