Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
773711
Regression
Yes
[OSX] Game view shows garbage when no cameras rendering
To reproduce:
1. Open attached project
2. Look at the game view
Expected result: the game view is black/grey, as there are no cameras viewing it
Actual result: the game view is full of garbage (picture attached: "Screen Shot 2016-02-24 at 13.46.13.png")
Reproduced on OSX
Not reproduced on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment