Search Issue Tracker
Fixed in 5.3.4
Votes
2
Found in
5.3.3f1
Issue ID
773673
Regression
Yes
Particles aren't rendered after being moved back in front of camera
Steps to reproduce:
1. Open attached project
2. Open scene "scene1"
3. Make sure that only game view is visible
4. Run scene
5. Click button "1 Move off screen", this will move particles from camera view
6. Click button "2 Move back screen", this will place particles in front of the camera
7. Notice that after step 6 only part of original particles is visible (sometimes particles aren't visible at all)
Additional steps:
8. Open scene view while game is still running
9. Rotate scene view camera by holding right click so that grey cube would be in its corner (video attached)
10. Notice that particles are visible again
Regression introduced in: 5.3.2p1
Not reproducible: 5.3.2f1
Reproduced with: 5.3.3p1, 5.4.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
RakshithAnand
Mar 01, 2016 09:47
Thanks for posting the bug.. even I did and they have closed it as duplicate.. Hope they resolve this as soon as possible.. Pretty major! I have a lot of particle systems and release date is very near !