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1
votes
Fixed

Finalgbuffer doesn't affect final output color in Deferred rendering mode

Shaders

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Dec 29, 2015

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Version/s: 5.3.1p1

To reproduce the issue follow the steps: 1. Open "Lighting Test" project 2. Open "Final Color Test" scene 3. Switch between Forward ... Read more

2
votes
Not Reproducible

[OSX] Editor freezes while trying to load second scene from asset bundle

Asset Bundles

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps: 1. Open attached project 2. Run MainScene 3. Press "File Default" button ==> Wait until all bundles will be loaded 4. Click ... Read more

0
votes
By Design

WebGL player build fails to load in browser due to script compilation er...

WebGL

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Feb 29, 2016

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Version/s: 5.4.0b8

Build and run the attached project for WebGL. The browser will show the following error: Uncaught abort(101) at Error at jsStac... Read more

1
votes
Duplicate

[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...

Video

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Feb 24, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Build attached project for OSX x86_64 2) Run the build --- It will crash right after the splash screen (Playe... Read more

0
votes
Not Reproducible
0
votes
Fixed

[WebGL] Fullscreen mode does not work on Safari

WebGL

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Feb 29, 2016

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Version/s: 5.3.3p2

To reproduce: 1) Build and run any project for WebGL 2) Open localhost url in Safari 3) Click on the full-screen icon Desired outco... Read more

0
votes
Fixed

[BuildPlayer] BuildPipeline.BuildPlayer fails on OSX when building for O...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1) Open attached project "OSXBuildPipelineBug" 2) From the menu bar select Builds -> OSX --- Build will fail Read more

0
votes
Fixed

[WebGL] Game crashes when trying to enter fullscreen before it finished ...

WebGL

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Feb 29, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1) Build any project for WebGL 2) Run it in a browser 3) Immediatelly start clicking the fullscreen button --- B... Read more

1
votes
Won't Fix

[iOS] Framerate drops from 60 to 15-30 when scrolling

UI

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Jan 05, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Run attached project on device 2. Try scrolling while profiling Notice that Canvas.SendWillRenderCanvases() and Scr... Read more

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