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Planned for 2019.4.X, 2020.3.X, 2021.1.X

Votes

10

Found in

2019.4.24f1

2020.3.2f1

2021.1.1f1

2021.2.0a10

Issue ID

1331098

Regression

Yes

SRP Batcher not working with OpenGL APIs when the project is built

OpenGL

-

How to reproduce:
1. Open the attached "SRPBatcherBenchmark3" project
2. Open the "scene_lwbench1" Scene
3. Open the Build Settings (File->Build Settings...)
4. Make sure that the "scene_lwbench1" Scene is in the list of Scenes to Build
5. Build and Run

Expected results: SRP Batcher code path Shader calls (All objects and Shadows) are not 0
Actual results: SRP Batcher code path Shader calls (All objects and Shadows) are 0

Reproducible with: 7.6.0 (2019.4.26f1), 10.4.0 (2020.3.7f1), 11.0.0 (2021.1.6f1), 12.0.0 (2021.2.0a16)
Could not test with: 2018.4 because URP was not yet available

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