Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Duplicate in 2017.3.X
Votes
1
Found in
5.2.2f1
Issue ID
759166
Regression
Yes
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce:
1. Open the attached project(reproEdited.zip)
2. Switch platform to Windows Store
3. Build for WSA Universal 10 SDK
4. Open Visual Studio solution
5. Deploy on local machine
6. Minimize the app window
7. Return to the app - the timer wasn't increasing in the background
Expected result: Timer should run in the background
Actual result: Timer does not run in the background
Reproduced with: 5.2.4f1, 5.3.1p2, 5.4.0b1, 5.4.5p4, 5.5.4p1, 5.6.2p1, 2017.1.0f1, 2017.2.0b1
Not reproduced with: 5.3.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selector gets stuck in UI if scroll is used while dragging
- Created asset is placed in a new folder when creating a new folder and instantly creating an asset by clicking somewhere else
- Selecting and deleting transition in Animator does not add to Undo History when animation is previewed in Inspector
- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger
Add comment