Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
759124
Regression
Yes
[Shaders][Mac] Editing Generated Textures Tilling under Shader component crashes editor
Steps to reproduce: (MB Pro (OSX 10.10.5))
1) Open users submitted project and proceed to scene "Test case".
2) Select "Quad" object and under shader component open "Generated Textures".
3) Change "Tiling" x value, crash.
Note: does not reproduce on windows 10 machines.
Reproduced with: 5.4.0b1 , 5.3.0b1
Did not reproduce with: 5.3.0a5 , 5.2.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
Add comment