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'GetLocalizedString is not allowed...' error in console on dropping spri...
1. What happened Dropping sprite into scene view causes the following error to be logged into console: GetLocalizedString is not all... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affect... Read more
[Particles]Small particles cause large shadows
When the max particle size is very small the shadows cast will sometimes become too large. (see gif) 1) Open Project ParticlesShadow... Read more
[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...
Repro steps: 1) Open the project and FirstPerson scene in it 2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->CenterEyeAnc... Read more
[WebGL][Win] No lighting from spotlight with deferred rendering path
Reproduction steps: 1. Open attached Unity project. 2. Open "Repro" scene and notice "Spotlight" game object. 3. Build and open "Re... Read more
Can't assign prefab to script GameObject public parameter
1. What happened In Inspector can't assign prefab from Assets, as a GameObject parameter in script. The behaviour can be viewed here... Read more
Animation Transform rotation does not reset when leaving Record mode in ...
Reproduction steps:(Gif attached) 1) Open users attached project, proceed to "Scene" scene. 2) Select "Cube" object, and open animat... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Switching SetQualityLevel darkens the lighting with no returning back
Steps to reproduce: 1. Download and import attached project. (repro-case_756793-WebGL_Quality.zip) 2. Open scene: main 3. Build to ... Read more
[Shuriken] Particles disappear after going offscreen and returning
Steps to reproduce: 1. Download and import attached project. (ParticlesDisappearing.zip) 2. Open scene: main. 3. Play. 4. Return to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects