Search Issue Tracker
By Design
Votes
0
Found in
5.2.3p3
Issue ID
759074
Regression
No
[AnimationMirroring] Animation Mirroring with Bones is Broken
To reproduce:
1. Open attached project
2. Play mirrorbug scene
3. Observe the ball and note that in the mirrored version the ball doesn’t line up correctly with the animation.
Reprorducible: 5.4.0b1, 5.3.1p1, 5.2.4f1, 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment