Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.0f4
Issue ID
756849
Regression
Yes
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce:
1. Download and import attached project. (repro-case_756849-DrawMesh.zip)
2. Open scene: main
3. Press play.
Crash!
Regression starts from: 5.2.4f1 (98095704e6fe)
Notes: With 5.2.4f1, meshes are rendered without material, if it is not valid or null, and no crash occurs. With 5.3.x, non-valid or null material in function Graphics.DrawMesh crashes whole editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment