Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.1.1f1
Issue ID
711787
Regression
No
[HDR/GrabPass] Deferred + HDR + GrabPass bugs
To reproduce:
1.Open attached project.
2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has black background.
3.Disable HDR or switch to deferred rendering path in "Main Camera" object, notice that this bug no longer occurs.
4.If we try to maximize game view it will cause unity to crash with stack trace provided in edit.
Regression from 5.1.x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment