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0
votes
Fixed

[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...

Audio

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Dec 14, 2015

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Version/s: 5.4.0a6

To Reproduce: 1. Build and run the attached project on iOS. 2. Click any button to play an audio clip: It won't play and you'll get... Read more

2
votes
Fixed

[MovieTexture] standalone build locks on 1st frame with OSX and crashes ...

Graphics - General

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Dec 13, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached "test74" Unity project. 2. Open and play "TestScene". 3. Notice, that "MovieTexture" is rendere... Read more

0
votes
Duplicate

When editor is closed, EditorWindow.OnDestroy is called if window is not...

IMGUI

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Dec 14, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open Window/MyEditorWindow 2. Close the Unity Editor 3. Assets/Test.txt is written by OnDestroy as expected 4. Open... Read more

2
votes
Duplicate

Dropdown menu item is not selectable after scrolling down the list

uGUI

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Dec 08, 2015

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Version/s: 5.2.3f1

To reproduce the issue follow the steps: 1. Open "SitePasseport" project 2. Open "MenuChoixExo" scene 3. Run scene 4. Scroll down an... Read more

0
votes
Not Reproducible
1
votes
Fixed

[UWP] float.Parse invalid format exception with IL2CPP

Windows Store Apps

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Dec 09, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Go to regional settings. 2. Change Format on "Formats" tab to something that has different number delimiter ... Read more

1
votes
Fixed

Legacy Animation does not animate Light properties

Animation

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Dec 13, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "scene" scene 3. Open Animation window 4. Select "enemyMuzzle" game object in the Hie... Read more

0
votes
By Design

[Android] Native Android method AudioManager.isMusicActive() always retu...

Android

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Jun 17, 2015

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Version/s: 5.1.0f3

Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more

0
votes
Fixed

After creating a new script and attaching it onto an object in hierarchy...

Mono

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "Main" scene located in "Assets\_Scenes" 3. Create a new C# script and name... Read more

0
votes
Fixed

[AW] Zoom not updating in Curves view

Animation Window

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Dec 11, 2015

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Version/s: 5.4.0a6

When switching from one clip to another in the AW, the zoom is updated to fit the length of the clip in the Dopesheet, but not in th... Read more

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