Search Issue Tracker
UI.Text BestFit does not work with japanese
Steps to reproduce: 1. Create a UI Text object 2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap" 3. Set te... Read more
Skinned mesh w/ blend shapes and large scale doesn't receive correct lig...
Steps to reproduce: 1. Download attached project "Game.zip" 2. Open scene "level 0" 3. Select Point Light and change its range. Noti... Read more
[WebGL] Scrambled bitmap font in build
-e: see title and screenshots -repro: --open project attached at the end of the email conversation --open scene --notice the text l... Read more
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps: 1. Open attached project 2. Open the "Scene" scene 3. Select "GameObject" in Hierarchy and change its x rotation... Read more
[LPPV] Stretched billboard resizes bounding box of light probe proxy vol...
To reproduce: 1. Open attached project 2. Open scene particles 3. Enter playmode 4. Notice that bounding box is changing on the go, ... Read more
[LPPV] Using "Automatic local" proxy volume uses same color all over the...
To reproduce: 1. Open attached project 2. Open scene particles 3. Play - notice that all the billboards are red or reddish If you s... Read more
Text is clipped in the 2D preferences
Steps to reproduce : - go to Edit > Preferences - switch to the 2D Preferences and notice that the text is cutout Expected result ... Read more
Casting Issue: 'sprite' is not a member of 'UnityEngine.Component'
1) Open in 5.2 - No errors 2) Open in 5.3 - Error Read more
[tvOS] Images.xcassets generated by Unity is not compatible with Xcode 7.2
To Reproduce: 1. Build & run the attached project for Apple tv (use Xcode 7.2). 2. Observe that you'll get the errors from the comm... Read more
Unity freezes on File - New Project when there is no Cef window in layout
Unity freezes on File - New Project when there is no Cef window in layout How we can reproduce it using the example you attached -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects