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By Design
Votes
0
Found in
5.4.0a5
Issue ID
752730
Regression
Yes
Baking NavMesh with 3d Colliders produces no visible results
Baking NavMesh with 3d Colliders produces no visible results
To reproduce:
1. Open attached project
2. Open 2DMesh.unity scene
3. Select Cylinder game object
4. Click Bake button on NavMeshSurface component
Expected result: A Visible nav mesh appears
Actual result: No nav mesh appears
Notes:
BackgroundSprite object has a 3D Collider which should be baked;
NavMesh Surface Component is set to FitToScene;
NavMesh Surface Component is set to Physics Collider geometry;
By design because: The component had Use Children Only enabled, which makes it so, that the component only looks for bakeable surfaces in it;'s children objects.
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