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[MeshFilter] Crash in GrayscaleFilterEffect::RenderGrayscaleFade when ch...
To reproduce: 1. Create a cube 2. Change Mesh filter mesh from Cube to None 3. Crash in GrayscaleFilterEffect::RenderGrayscaleFade ... Read more
[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...
To reproduce: 1. Open attached project 2. Open scene 1 3. Let it bake 4. Open clustering view 5. Crash in RenderNodeQueue::Cleanup o... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006") 2. Open "test" scene 3. Play the scene 4. Notice length of properties list printed out in the sc... Read more
Bengali and Burmese language fonts are displayed as question marks on de...
How to reproduce: 1. Open attached project 2. Open scene 1.unity 3. Build to iOS and run - Note how the 2nd (Bengali) and 4th (Bur... Read more
[GL] Scene loaded from asset bundle looses skybox and shaders
How to reproduce: 1. Open the attached project 2. Open "Stage01" scene and observe how it looks 3. Build AssetBundle "Export/Assetbu... Read more
[Filmic DoF] Missing shader in Main Camera after manual import
Steps to repro: Open attached project. 1. Load scene "LargeScene.unity" 2. Try to enable the "Filmic Depth of Field" on the camera... Read more
Animation doesn't record rotation when legacy mode is enabled
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "test" scene 3. Open the animation window and click on t... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip) 2. Play the 'Test' scene in the editor 3. Click the button, notice the u... Read more
Material.SetTexture does not change texture of material
Repro steps: 1) Open the project and main.scene in it 2) Select Canvas -> Color Picker -> Image in the Hierarchy 3) Noticed the scri... Read more
operations not synced for SyncList on base class
Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : Network... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects