Search Issue Tracker

0
votes
Fixed

[Android] Remote Frame Debugger does not work on Android

Android

-

Nov 05, 2015

-

Version/s: 5.3.0b5

Unity Android app crashes when activating frame debugger Read more

1
votes
Fixed

[Android]Render to texture is black when coming back from background on ...

Android

-

Dec 03, 2015

-

Version/s: 5.2.3f1

To reproduce: 1) Open attached project and scene in it 2) Build and run on Android 3) Tap on screen, the character will change color... Read more

0
votes
Fixed

[javascript] crashes when using GetComponent.<Transform> when declaring ...

Scripting

-

Dec 03, 2015

-

Version/s: 5.0.1f1

Unity crashes when in javascript's variable declare user tries to assign value using GetComponent<> function. Crash only happens if ... Read more

1
votes
Fixed

UI leaks memory in ScrollRect.LateUpdate

UI

-

Dec 03, 2015

-

Version/s: 5.2.3p2

Shared UI Mesh is increased for about 10MB every time the UI is activated/deactivated when using a big amount of panels inside the s... Read more

4
votes
Fixed

[MSE] game object duplicates on play when reference to that game object ...

Editor - Other

-

Dec 03, 2015

-

Version/s: 5.3.0f2

Reproduction steps: 1. Open attached "NUP43" Unity project. 2. Open "1" scene. 3. Drag and drop "2" scene into the "1" scene hierarc... Read more

0
votes
Won't Fix

Particles set to emit from a Skinned Mesh Renderer do not work with Cloth

Shuriken

-

Nov 30, 2015

-

Version/s: 5.3.0f3

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more

0
votes
Fixed

Attempt to serialize the "decimal" type throws an "Invalid IL code" error

Networking

-

Dec 04, 2015

-

Version/s: 5.4.0a5

Repro steps: 1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script 2. Attach that script to the player obj... Read more

3
votes
Postponed

[DeepProfile] Crash on "RtlLookupFunctionEntry returned NULL function" w...

Profiling

-

Dec 03, 2015

-

Version/s: 5.2.3f1

Reproduction steps: 1. Open attached project. 2. Open "scene" scene. 3. Go to "Window > Profiler" 4. Click on "Deep Profile" in the ... Read more

1
votes
Won't Fix

[SpeedTree or TreeCreator?] Trees do not get Realtime GI and emission fr...

Speedtree Integration

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Download and import attached project. 2. Play. (Or inspect in the editor) Expected result: Tree gets red co... Read more

0
votes
Fixed

[Animator] When deleting a Transition or State hindrance message box app...

Animation

-

Dec 02, 2015

-

Version/s: 5.3.0f2

Steps to reproduce: 1. Download and import attached project. 2. Open "main" Scene. 3. Select "test" GameObject in the Hierarchy vie... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.