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Won't Fix

Votes

0

Found in

5.3.0f3

Issue ID

749006

Regression

No

Particles set to emit from a Skinned Mesh Renderer do not work with Cloth

Shuriken

-

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are only emitted from the pre-cloth-simulated mesh.

Reproduction Steps:
1. Open the scene 'Scene'
2. Run the project
3. Observe that the particles are emitted from a different location than the simulated mesh

Expected result:
When set to emit from a Skinned Mesh Renderer, the system should account for a Cloth simulation and emit from the modified mesh.

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