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Won't Fix
Votes
0
Found in
5.3.0f3
Issue ID
749006
Regression
No
Particles set to emit from a Skinned Mesh Renderer do not work with Cloth
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are only emitted from the pre-cloth-simulated mesh.
Reproduction Steps:
1. Open the scene 'Scene'
2. Run the project
3. Observe that the particles are emitted from a different location than the simulated mesh
Expected result:
When set to emit from a Skinned Mesh Renderer, the system should account for a Cloth simulation and emit from the modified mesh.
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