Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b3
2018.3.12f1
2019.1
2019.2
2019.3.0a1
Issue ID
1146963
Regression
No
Crash on Progressive Lightmapper GPU
Reproduction steps:
1. Open "Table Demo.zip" project
2. In the Lighting Settings change to "Progressive Lightmapper GPU"
Actual Result: Crash
Reproduced with: 2019.3.0a1, 2019.2.0a13, 2019.1.0f2, 2018.3.13f1, 2018.3.0b3
Did not reproduce on: 2017.4.26f1 (Progressive GPU introduced in 2018.3)
Note:
On 2019.3 it needs to bake for some time before crashing.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #1146519