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Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
863665
Regression
No
[Android] Render artefacts on objects that don't receive shadows using Adreno 530 devices
How to reproduce:
1. Open user provided project
2. Build for Adreno 530 device
3. Play the built app (You can die in game, the camera keeps scrolling up)
Notice render artefacts on smaller asteroids (Which have 'Receive Shadows' unselected. Pic attached)
Expected behaviour: Object rendered correctly
Actual behaviour: Objects that have 'Receive Shadows' unchecked have some of their mesh triangles unrendered (black)
Reproduced with: 5.5.0f3, 5.5.0p3 5.6.0b2
Project incompatible with Unity < 5.5
Devices under test:
Reproduced with:
Samsung Galaxy S7 (Adreno 530)
HTC 10 (Adreno 530)
LG G5 (Adreno 530)
Not reproduced with:
Samsung Galaxy S5 Neo (Mali-T720)
Samsung Galaxy S6 Edge (Mali-T760)
LG Leon (Adreno 306)
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Evaldas_Unity
Jan 04, 2018
It doesn't reproduce on newer phones with Adreno 530 (Nexus 8/Android 7.0, Pixel/Android O).
The phones that used to reproduce this (S7 for example) now are updated (new Android) and don't reproduce anymore.
Looks like it' was a driver bug.
Disabling camera skybox fixes this for devices that still reproduce.