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Fixed in 6000.0.52f1
Fixed in 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X, future release
Votes
0
Found in
2022.3.6f1
2023.1.6f1
2023.2.0b1
2023.3.0a1
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
Issue ID
UUM-44460
Regression
No
TreeView indent width does not correspond to the TreeView Arrow Element width and remains 8ptx wider when compared to the TreeView Arrow Element's width
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. In the Game View, Press the “New Game” Button
5. In the “New Window” Window, select the “'Cosmos ‘eksD7'“ Element
6. Press the right arrow key on the keyboard
7. Open UI Toolkit Debugger (Window > UI Toolkit > Debugger)
8. In the UI Toolkit Debugger Window, select the “Pick Element” Button
9. In the Game View select the teal-colored area
10. Observe the UI Toolkit Debugger Window
Expected result: “unity-tree-view__item-indent” has a width of 2ptx
Actual result: “unity-tree-view__item-indent” has a width of 8ptx
Reproducible with: 2022.3.6f1, 2023.1.6f1, 2023.2.0b1
Could not test with: 2021.3.29f1 (“error CS0122: 'TreeView' is inaccessible due to its protection level”)
Reproducible on: Intel macOS 13.4.1
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