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[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short

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Jul 23, 2024

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Version/s: 6000.0.11f1

How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change the ... Read more

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URP Template Sample project has one or more pink shaders when the projec...

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Jul 23, 2024

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Version/s: 2022.3.38f1

How to reproduce: 1. Create and open a new URP Sample Template 2. Open the “Terminal“ Scene 3. Find the “Screens” GameObject and dou... Read more

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Shadow artifacts are present when Directional Light is at a certain angl...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce: 1. Open the “Test Project.zip“ project 2. Open the “SampleScene“ 3. Select the “Directional Light” in Hierarchy... Read more

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Crash on "mecanim::animation::SeekClip" and the Animators methods execut...

Package: Animation Rigging

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Jul 23, 2024

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Version/s: 1.2.1, 1.3.0

How to reproduce: 1. Open the “AnimRiggingOverrideControllerCrash“ project 2. Open the “Assets>BugReport>BugReport_AnimationRiggin... Read more

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Shader Graph Preview Variant Limit can be set to a negative value

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

How to reproduce: 1. Create a new URP project 2. Go to User Preferences -> Shader Graph  3. Try set the Preview Variant Limit to ... Read more

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PointerUpEvent is not registered by VisualElement when DragAndDrop is used

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.12f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tests > Pointer Up Test 3. Click on the ... Read more

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A second "base" Camera shows a black background when MSAA is enabled in ...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce: 1. Open the “CameraBug.zip“ project 2. Open the “SampleScene“ 3. Open the Game view 4. Select the “Assets/Settings... Read more

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TextMeshPro emojis inherit tint values when placed after a <sprite> tag

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Jul 23, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1

How to reproduce: 1. Open the attached “IN-81023” project 2. Open the “SampleScene” 3. Observe the Game view Expected result: ... Read more

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Autoconnect Profiler does not connect to the WebGL Player when the Unity...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

Reproduction steps: 1. Open the attached “WebGLProfilerConnect.zip” project 2. In the Build Settings, make sure the WebGL platform i... Read more

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Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...

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Jul 23, 2024

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Version/s: 6000.0.12f1

How to reproduce: 1. Open the “URPEmpty6000.zip“ project 2. Open the “SampleScene“ 3. Type “s“ into the Search box in the Hierarchy... Read more

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