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[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change the ... Read more
URP Template Sample project has one or more pink shaders when the projec...
How to reproduce: 1. Create and open a new URP Sample Template 2. Open the “Terminal“ Scene 3. Find the “Screens” GameObject and dou... Read more
Shadow artifacts are present when Directional Light is at a certain angl...
How to reproduce: 1. Open the “Test Project.zip“ project 2. Open the “SampleScene“ 3. Select the “Directional Light” in Hierarchy... Read more
Crash on "mecanim::animation::SeekClip" and the Animators methods execut...
How to reproduce: 1. Open the “AnimRiggingOverrideControllerCrash“ project 2. Open the “Assets>BugReport>BugReport_AnimationRiggin... Read more
Shader Graph Preview Variant Limit can be set to a negative value
How to reproduce: 1. Create a new URP project 2. Go to User Preferences -> Shader Graph 3. Try set the Preview Variant Limit to ... Read more
PointerUpEvent is not registered by VisualElement when DragAndDrop is used
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tests > Pointer Up Test 3. Click on the ... Read more
A second "base" Camera shows a black background when MSAA is enabled in ...
How to reproduce: 1. Open the “CameraBug.zip“ project 2. Open the “SampleScene“ 3. Open the Game view 4. Select the “Assets/Settings... Read more
TextMeshPro emojis inherit tint values when placed after a <sprite> tag
How to reproduce: 1. Open the attached “IN-81023” project 2. Open the “SampleScene” 3. Observe the Game view Expected result: ... Read more
Autoconnect Profiler does not connect to the WebGL Player when the Unity...
Reproduction steps: 1. Open the attached “WebGLProfilerConnect.zip” project 2. In the Build Settings, make sure the WebGL platform i... Read more
Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...
How to reproduce: 1. Open the “URPEmpty6000.zip“ project 2. Open the “SampleScene“ 3. Type “s“ into the Search box in the Hierarchy... Read more
All about bugs
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