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Water in HDRP Sample Scene Freezes When Selecting Dropdown in Inspector
*Steps to reproduce:* # Create a new HDRP project # Import Water Samples from the HDRP package samples # Enable Water in the Qu... Read more
HeaderAttribute does not work when used with Arrays or Lists
Reproduction steps: 1. Open the attached “IN-100322.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Bug... Read more
During compilation VFX particles are missing cyan placeholder shader whe...
*Steps to reproduce:* # Open the attached project # Open the Sample scene # Reimport or Modify the 'New Shader Graph' asset to... Read more
Lights are being culled and appear pixelated when the "Main Light" prope...
Reproduction steps: 1. Open the attached “IN-99511.zip” project 2. Open the “SampleScene” 3. In the Scene view, zoom into the Lig... Read more
Search field overlaps when minimising docked Search window
*Steps to reproduce:* # Create new Unity project # Open Search window (Window > Search > New Window) # Dock Search window next... Read more
Gizmos are not rendering in Game view
How to reproduce: 1. Open the “IN-100345.zip“ project 2. Open the “Game“ Scene 3. Open the Game view 4. Enable the “Gizmos“ in t... Read more
Light flickers in Game view when the Rendering Path is set to Deferred a...
How to reproduce: 1. Open the attached “IN-99555” project 2. Open the “SampleScene“ 3. Open the Scene view and the Game view 4.... Read more
Crash on [NSApplication endModalSession:] when saving while Play Mode is...
Steps to reproduce: 1. Open the “user’s attached project” 2. Open “SampleScene” 3. Make some changes to the project 4. Enter Pla... Read more
Project Auditor - “Shader: Not compatible with SRP batcher” is not corre...
Taken from: https://discussions.unity.com/t/introducing-unity-project-auditor-a-tool-to-help-you-optimize-your-unity-projects/159704... Read more
Binding a field to a type that inhertis from Unity.Object fails
*Steps to reproduce:* # Open attached project "My Project" # Select asset "Select Me" # Notice that the popup field shows an i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning “CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)“ is present when opening a specific URP project
- GameObjects are transparent when a custom fog renderer feature is enabled
- HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the value is changed
- Assertion failed and ArgumentException are thrown and Scene/Game views do not render when Render Graph is enabled and requirements are set in Full Screen Pass Renderer Feature
- [Linux] Crash on EditorLaunchScreen::PlatformEditorLaunchScreen::SetProgress when opening a project and progress bar is showing