Search Issue Tracker

0
votes
Active

[iOS] iOS.Device.generation doesn't contain iPad 7th generation

iOS

-

Nov 04, 2019

-

Version/s: 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached TestiPad7.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Expect... Read more

0
votes
Active

[iOS] UnityWebRequest.SendWebRequest will never finish if the same URL i...

iOS

-

Nov 04, 2019

-

Version/s: 2019.2.8f1, 2019.2.11f1

How to reproduce: 1. Build the "WebRequestFreeze.zip" project for iOS 2. Build & Run the app on device via Xcode 3. Check the consol... Read more

0
votes
Active

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

-

Nov 03, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

1
votes
Active

Errors regarding missing .meta files when installing Build Report Inspec...

Package

-

Nov 03, 2019

-

Version/s: 2018.4.9f1, 2019.3.0b10, 2020.1

How to reproduce: 1. Create a new project 2. Go to Window -> Package Manager 3. Click on Advanced and tick 'Show preview packages' 4... Read more

0
votes
Active

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

-

Nov 02, 2019

-

Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more

0
votes
Active

OnTriggerEnter event does not get executed even if Character Controller ...

Physics

-

Nov 02, 2019

-

Version/s: 2019.2.10f1, 2020.1

Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more

0
votes
Active

[XR SDK | Oculus] In mirror view, Render viewport scale changes take ef...

XR

-

Nov 01, 2019

-

Version/s: 2018.1.0b12

When using XR SDK oculus 1.1.1 and higher changing the render viewport scale results in a single frame of the blit to mirror screen ... Read more

0
votes
Active

Changing "Lightmap Encoding" setting does not take effect unless one nuk...

Global Illumination

-

Nov 01, 2019

-

Version/s:

To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more

0
votes
Active

Lightmap textures are broken when lightmap quality is set to Normal or Low

Shadows/Lights

-

Nov 01, 2019

-

Version/s:

If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more

0
votes
Active

[VCS] Workflow: Moving assets should be optionally allowed even when the...

Version Control

-

Nov 01, 2019

-

Version/s:

In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.