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Fixed
Fixed in 6000.0.50f1, 6000.1.4f1, 6000.2.0a11
Votes
0
Found in
6000.2.0a11
Issue ID
UUM-104241
Regression
No
Binding a field to a type that inhertis from Unity.Object fails
*Steps to reproduce:*
# Open attached project "My Project"
# Select asset "Select Me"
# Notice that the popup field shows an item and can be changed
# Open Script Editor/Example.cs
# comment out line 2
# Now select the asset and notice the value is None, the binding has failed.
*Actual results:* Object is not bound when using a type that is not Object
*Expected results:* Object is bound
*Reproducible with versions:* 6.000.2.0a11
*Not reproducible with versions:*
*Can’t test with versions:*
*Tested on (OS):* Windows
*Notes:*
* This is due to our binding code for Object references. The generic method used for Get and Set is hardcoded to Unity.Object
* SerializedPropertyHelpers.GetObjectRefPropertyValue and SerializedPropertyHelpers.SetObjectRefPropertyValue
Can this be made generic or can SerializedObjectReferenceBinding work with fields other than ObjectField?
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