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Won't Fix

Votes

0

Found in

2022.3.61f1

6000.0.48f1

6000.1.2f1

6000.2.0a10

Issue ID

UUM-104392

Regression

No

During compilation VFX particles are missing cyan placeholder shader when using Shader Graph output

-

*Steps to reproduce:*
# Open the attached project
# Open the Sample scene
# Reimport or Modify the 'New Shader Graph' asset to trigger shader compilation
# Observe the VFX object in the Scene

*Actual results:* While Shader Graph asset is compiling the VFX object is not rendered

*Expected results:* While Shader Graph asset is compiling a cyan place holder shader is used for VFX particles as a visual indicator for shader compilation

*Reproducible with versions:* 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10

*Tested on (OS):*  macOS 15.4.1, Ubuntu 24.04

*Notes:*
* The Sample Scene contains a Cube object which uses a material created from the same shader. During shader compilation, the Cube receives a place holder shader as expected

  1. Resolution Note:

    The cyan shader is a predefined shader that can be used on geometry.
    However, VFX require shaders built specifically for that effect, so it is not possible to use the default cyan.

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