Search Issue Tracker

0
votes
By Design

Physics debugger doesn't hide unselected Physic Elements after pressing ...

Physics

-

May 08, 2019

-

Version: 2019.1.1f1

How to reproduce: 1. Create a New Project with 3D Cube in the Scene 2. In the Window > Analytics > Physics Debugger press "Show All"... Read more

0
votes
Active

[NavMesh] Baking ignores FBX files with Mesh Compression set to Low or M...

AI

-

May 07, 2019

-

Version: 2018.3.11f1

To reproduce: 1. Open QA attached project "NavMeshRepro.zip" 2. In Hierarchy window, select NavSurface Object and observe correctly ... Read more

10
votes
Active

[VR]Post Processing Bloom and Vignette Effects are being rendered twice ...

VR

-

May 07, 2019

-

Version: 2019.1.1f1

How to reproduce: 1. Open case1152584 repro project 2. Open Scenes/SampleScene Scene 3. In the Hierarchy select the PostProcessVolum... Read more

0
votes
Active

[VR]CommandBuffer uses flipped projection matrix when XR is enabled

VR

-

May 07, 2019

-

Version: 2019.1.0f2

How to reproduce: 1. Open the user's project 2. Open "Scene" scene 3. Enter the Play Mode Expected Result: CommandBuffer uses the c... Read more

0
votes
Active

Timeline will execute all signals in between when advancing PlayableDire...

Timeline

-

May 07, 2019

-

Version: 2019.1.0f2

How to reproduce: 1. Open attached project 2. Open Test scene 3. Select Test GameObject 4. Open Window > Sequencing > Timeline 5. Pr... Read more

0
votes
Active

ParticleSystemRenderer component appears after added script is deleted

Inspector Functionality

-

May 07, 2019

-

Version: 2019.1.1f1

How to reproduce: 1. Add GameObject/Effects/Particle System to Hierarchy 2. Create a script in Project browser 3. Select Particle Sy... Read more

0
votes
Active

Asset bundles which include VideoClip have different CRC values when bui...

Video

-

May 07, 2019

-

Version: 2019.1.1f1

How to reproduce: 1. Open the attached project ("case_1152507-CRC_2019_2.zip") 2. Build asset bundles (Toolbar -> Bundles -> Build) ... Read more

0
votes
Active

UI Image Graphic is not reset after exiting Timeline's Preview Mode

Timeline

-

May 07, 2019

-

Version: 2019.1.1f1

How to reproduce: 1. Open the attached "TimelineDriverNotRestoreSizeDelta.zip" Project 2. Open the "V2Panel.prefab" in Prefab Mode 3... Read more

0
votes
Fixed

Console spams thousands of Logs when Audio listener exists in Scene and ...

Audio

-

May 07, 2019

-

Version: 2019.1.1f1

To reproduce: 1. Download attached “659128.zip" project and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy select "Main ... Read more

0
votes
Active

Editor crashes on FillMeshFromEntities after importing big .skp file on ...

Asset Importers

-

May 07, 2019

-

Version: 2019.1.0f2

To reproduce: 1. Open user's attached project ("AMEY Model Tests") 2. In folder "Models", select asset "Wellingborough" and reimport... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.