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allowSceneActivation = false is ignored when particular set of Audio Fil...

Scene Management

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1153187.zip" Project 2. Enter Play Mode 3. Observe the "New ... Read more

0
votes
Active

Exiting the Update method with debugger after async/await Task.Run(metho...

CodeEditors

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open attached project "AsyncCrashReproProject.zip" and scene "AsyncRepro" 2. Open Visual Studio and attach the... Read more

0
votes
Active

Debugging while Async method is running randomly causes the debugger to ...

CodeEditors

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro" 2. Open Visual Studio and attac... Read more

0
votes
Active

Animated Components retain their Preview parameters when Timeline Compon...

Timeline

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May 09, 2019

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Version: 2018.3.9f1

Reproduction steps: 1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip" 2. Open the "SampleScene" 3. Open the Tim... Read more

1
votes
Active

Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...

Scripting

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe... Read more

0
votes
Fixed

New ScriptableObject variable references are not reloaded when changing ...

Assets Management

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open the attached project ("UnityBug_ScriptableObjectGit") 2. Locate the asset file "ScriptableObjectReferences... Read more

0
votes
Active

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Assets Management

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Open the "Editor\BugReproAssetPostprocessor.cs" script 3. Change th... Read more

0
votes
Won't Fix

Unity crashes after entering the Play Mode when using GetUIVertexStream

UI

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May 09, 2019

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Version: 2018.3.14f1

How to reproduce: 1. Open the user's project 2. Open the "Scenes/CrashScene" Scene 3. Enter the Play Mode (If the crash does not occ... Read more

1
votes
Active

Debugging Unity C# code containing Async/Await breaks debugger & causes ...

CodeEditors

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May 09, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro" 2. Open Visual Studio and attac... Read more

0
votes
Active

[AMD only] Editor crashes on GfxDeviceD3D11Base::DrawBuffersBatchMode wh...

HD RP

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May 09, 2019

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Version: 2019.1.2f1

Very likely to be related to HDRP package configuration in this specific project, as downgrading from 5.13 to 5.10, and upgrading ag... Read more

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