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0
votes
Duplicate

[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...

OpenGL

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May 13, 2019

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Version: 2017.4.27f1

How to reproduce: 1. Open user-submitted project (exit-fullscreen-bug) 2. Make sure the Graphics API is set to 'OpenGLCore' 3. Build... Read more

0
votes
Fixed

[2017.4] Update Window suggests an update to non-existing Unity version ...

Editor - Other

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May 13, 2019

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Version: 2017.4.3f1

Steps to repro: 1. Open Unity in older 2017.4 version 2. Check for updates Expected result: Update Window suggests an update to 201... Read more

1
votes
By Design

Mathf.Approximately on similar values do not return true in IL2CPP Stand...

IL2CPP

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May 12, 2019

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Version: 2019.1.2f1

How to reproduce: 1. Open attached project "mathf.approx bug.zip" and scene "Main" 2. Enter Play mode 3. In Game View, press "Begin... Read more

1
votes
Active

AssetDatabase.IsValidFolder returns false when the end of the path strin...

Assets Management

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May 12, 2019

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Version: 2019.1.0a12

How to reproduce: 1. Open tester-submitted project (pathSlash) 2. Open SampleScene scene 3. Enter Play Mode Expected result: AssetD... Read more

0
votes
Active

"The download of version 2019.1.2f1 was cancelled" prompts when trying t...

Hub

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May 12, 2019

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Version:

How to reproduce: 1. Open Unity Hub 2. Try to download 2019.1.2f1 3. It gets cancelled: "The download of version 2019.1.2f1 was canc... Read more

0
votes
Active

Selected Asmdef reference gets stuck on the first selection when Asmdef ...

Editor - Other

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May 11, 2019

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Version: 2019.1.1f1

How to reproduce: 1. Open the attached project ("case_1153558-WrongAsmdef.zip") 2. Inspect the "NewAssembly" assembly definition in ... Read more

0
votes
Active

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

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May 11, 2019

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Version: 2019.1.2f1

Steps to repro: 1. Open original project "New Unity Project.zip" 2. Enter Play Mode and notice that there is no screen tearing in Ga... Read more

0
votes
Active

Errors appear when Copying the Child of one Prefab onto another Prefab's...

Scene Management

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May 10, 2019

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Version: 2019.1.2f1

How to reproduce: 1. Open the attached "PrefabIssueExampleProject.zip" Project 2. Copy "SubSphereB" GameObject from "CubeB.prefab" 3... Read more

0
votes
Won't Fix

The width of public Variable Labels in the Custom Inspector reset when E...

IMGUI

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May 10, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open the "SmartInspectorDemoScene" Scene in the attached "Smart-Inspector.zip" Project 2. Open the Tools > Sma... Read more

0
votes
Active

[UI] camera.Render() with a RenderTexture generates a texture with incor...

UI

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May 10, 2019

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Version: 2018.3.11f1

How to reproduce: 1. Open attached project "case_1153457-UIAlphaRepro" and scene "SampleScene" 2. Enter Play mode 3. An "rtt" image... Read more

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