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8
votes
Won't Fix

[WebGL] Splash Screen Unity Logo results in 2 Mb or more of build size w...

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Feb 13, 2024

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Version/s: 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the “AssetSizeIssue“ project2. Open the “SampleScene”3. Build the Player4. Open the Editor Logs (Console wi... Read more

1
votes
By Design

Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...

Scene Management

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Mar 22, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more

5
votes
Won't Fix

Errors when importing prefab from Unity Package file

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Feb 01, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project from "PGF1Grading.zip"2. Import assets from Unity Package from a file "CivitareseFrank_Week3P... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more

0
votes
By Design

GUILayout.TextField and GUI.TextField don't accept any input when a stri...

IMGUI

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Sep 18, 2018

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Version/s: 2018.2.3f1

Repro steps:1. Open QA attached project "repro_1082259"2. Main Menu -> MyExample -> Window3. Press on the input field4. Try to... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
By Design

[NetworkWriter] NetworkWriter.Write always takes values from the start o...

Networking

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Jun 23, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project "808515.zip"2. Open scene "repro"3. Run it4. In console notice comparison of NetworkWri... Read more

0
votes
Won't Fix

[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more

0
votes
Not Reproducible

UIToolkit draws red into blue and alpha channels on some Adreno GPUs

UI Toolkit

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May 19, 2022

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Version/s:

On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more

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