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Volume Gizmo is shaking in Game view
1. Create a new HDRP template Scene project2. Open Game Window3. Enable Gizmos4. Inspect the Green volume in front of the Camera Rep... Read more
Errors are thrown when AssetDB tries to save some Prefabs in an immutabl...
How to reproduce:1. Open the user's attached "U2022b" project2. Press the "Ctrl + S" ("⌘ + S" on MacOS) key combination on keyboard ... Read more
Editor stuck on loading scene when entering Play Mode
How to reproduce:1. Open the project "repro project.zip" from the google drive link2. Open Assets > Scenes > Game.unity3. Ente... Read more
[Splines] Bezier handles aren't visible when drawing a new Spline
How to reproduce:1. Open the attached project "splines"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hi... Read more
ArgumentOutOfRangeException is thrown for ReorderableList when nesting S...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts3. Select the Asset "Recurse... Read more
"Invalid iteration" when selecting multiple objects and adding elements ...
Reproduction steps:1. Open the attached "1399445.zip" project2. Open the "SampleScene" Scene3. Open two Inspector windows4. Select t... Read more
[HDRP] Reflections can look white due to fog influence
Its basically the same bug like in this FB, the only difference is that its happening to Baked probes instead of Realtime on enabled... Read more
CPU and GPU usage goes up when a tooltip pops up
Reproduction steps:1. Open a new project2. Press on "Main Camera" in the Hierarchy window3. Hover the mouse pointer over any propert... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
- Tile Palette: SceneRoot and SceneView are not rendered with correct UI spacing
- ShaderGraph “Create Node” menu’s Search icon has a dropdown icon but is not a dropdown and does nothing when clicked