Search Issue Tracker

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

Unable to Undo some of the ArticulationBody property changes

Physics

-

Mar 29, 2021

-

Version/s: 2021.2.0a10

Steps to reproduce:1. Open new project2. Add ArticulationBody component to a new GameObject3. Add another ArticulationBody component... Read more

0
votes
Duplicate

In Profiler, most of the "CPU Usage" details are missing when the saved ...

Profiling

-

Jun 15, 2018

-

Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0a4

How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more

1
votes
Fixed

[IL2CPP] Build fails when both Vivox and Burst are present in the Project

Package: Burst

-

Feb 22, 2023

-

Version/s: 1.8.3

How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more

1
votes
Won't Fix

[DX11-repro] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changin...

-

Jun 12, 2024

-

Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Hair“ prefab3. In the “Explorer: Ready“ window switch the strat... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

-

Mar 08, 2015

-

Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more

0
votes
Fixed

The Editor fails to build the Player when using a script to switch the P...

Dedicated Server

-

Apr 24, 2023

-

Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a12, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Press Window > MMO > Production Builds > Build Mac Client3... Read more

2
votes
Fixed

[UWP] set_selection throws ArgumentOutOfRangeException

Universal Windows Platform

-

Jun 25, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "Keyboard.zip" project2. Build to UWP3. Open the solution in Visual Studio -> Deploy it to ... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

-

Jun 24, 2016

-

Version/s: 5.3.4p4

To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.