Search Issue Tracker

0
votes
By Design

Terrain has tint from the directional light source when a normal map is ...

-

Jul 05, 2024

-

Version/s: 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the “IN_79678” project2. In the Build Settings make sure the iOS or Android platform is selected3. In the p... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

-

May 18, 2019

-

Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Console window search query does not show up in search bar after Console...

IMGUI

-

Aug 29, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b1, 2020.1

To reproduce:1. Open any project2. Make sure the Console window has at least one message in it3. Type anything in the Console's sear... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

-

Jun 12, 2018

-

Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

-

Mar 23, 2017

-

Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

Crash fill_runtime_generic_context when entering the Play Mode in a spec...

-

Jan 24, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b4, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: Play mode startsActual result: E... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Won't Fix

[Windows][Hub] Empty error prompt is displayed if Unity.exe is marked to...

Package: Hub

-

Jul 25, 2023

-

Version/s: 3.5

Steps to reproduce: 1. Go to the location of any Unity.exe2. Right Click and select Properties3. Go to the Compatibility tab4. Enabl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.