Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.2.0
Issue ID
695911
Regression
No
OS X: Entering "~" in location when creating new project, creates project in /~ instead of home folder
Tested on Unity 5.2.0 (UnityAds branch)
1. Start Unity
2. Create new project
3. Enter project location "~/Unity/Test"
4. Click Create button
Expected: Project created in /Users/rasmus/Unity/Test in my case
Actual: Project created in /~/Unity/Test
This apparently results in problems when building for iOS (which is how I found out something was wrong)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment