Search Issue Tracker
[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce: 1. Open the attached project "resolution" 2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity) 3. Buil... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps: 1. Open project "TestProject.zip" 2. Open the Build Settings window in File > Build Settings 3. Set Platform to ... Read more
Player movement lags when VSync is on
Reproduction steps: 1. Open the user's attached project 2. Build the project 3. Run the executable 4. Start a new game 5. Press the ... Read more
Compiler error 'no implicit conversion between lambda expressions' when ...
Reproduction steps: 1. Open attached '1374811-sample' project 2. Observe the Console Expected result: no errors are in the Console ... Read more
[URP] Setting negative scale for an Object disrupts control bar icons an...
Reproduction steps: 1. Create and open a new URP project 2. Add 3D Object Cube to the scene 3. In the Inspector window, change Cube'... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce: 1. Open the attached "case_1384954" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Open the "Window ->... Read more
Shader compiler results Shader precision as mediump when unchanging non-...
How to reproduce: 1. Open the attached "case_1383035" project 2. Select "Compile and show code" of the "Test" Shader in the Inspecto... Read more
[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...
Reproduction steps: 1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip" 2. Check to see that the "Assets/VRSRP.shader" is... Read more
SafeArea differs when launched in landscape mode compared to runtime rot...
Reproduction steps: 1. Download and open the attached "TestSafeArea.zip" project 2. Build and deploy the project to iOS 3. Rotate to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass