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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X

Votes

7

Found in

2019.3

2020.1

2020.1.0b5

2020.2

Issue ID

1242026

Regression

Yes

[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing Animations with Animator window open

Animation

-

How to reproduce:
1. Open tester-attached project(AnimatorCrash.zip)
2. Enter Play Mode
3. In the Animator window, switch to the 'Parameters' tab
4. Toggle the only parameter off and on; wait for the animation in the Game View to finish each time
5. If the crash does not occur shortly, restart the Editor and repeat step 1-4

Expected result: the Editor does not crash
Actual result: the Editor eventually crashes

Reproducible with: 2019.3.13f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2017.4.40f1, 2018.4.23f1

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a14

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b13

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.1f1

Comments (5)

  1. hawken

    Aug 29, 2020 13:21

    I'm having the same issue on Unity 2019.4.7f1

    when editing animations then hitting play, unity will lock up for a while then spring back into life.

    Often Unity will just crash when hitting play.

    at least once I got a KP and Unity crashed Catalina.

  2. Kelevra

    Jun 09, 2020 16:36

    Hello! I had the same issue but it was connected with metal renderer interaction. After disabling metal in the editor crash is gone.

  3. JACLEMGO

    Jun 03, 2020 09:25

    same issue here. Both on macbook pro and iMac.
    It also request developer tools update.

    Run this command to stop the popup at least:
    sudo /usr/sbin/DevToolsSecurity --enable

  4. ewanuno

    May 21, 2020 08:21

    as a workaround, dock the animator and animation editors in the the same tabbed window, so you can only see one at a time. for me this has stopped the crashes completely.

  5. korsanbilgisayar

    May 12, 2020 20:58

    im facing with the same issue, crashes on animation window.

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