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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
7
Found in
2019.3
2020.1
2020.1.0b5
2020.2
Issue ID
1242026
Regression
Yes
[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing Animations with Animator window open
How to reproduce:
1. Open tester-attached project(AnimatorCrash.zip)
2. Enter Play Mode
3. In the Animator window, switch to the 'Parameters' tab
4. Toggle the only parameter off and on; wait for the animation in the Game View to finish each time
5. If the crash does not occur shortly, restart the Editor and repeat step 1-4
Expected result: the Editor does not crash
Actual result: the Editor eventually crashes
Reproducible with: 2019.3.13f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2017.4.40f1, 2018.4.23f1
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hawken
Aug 29, 2020 13:21
I'm having the same issue on Unity 2019.4.7f1
when editing animations then hitting play, unity will lock up for a while then spring back into life.
Often Unity will just crash when hitting play.
at least once I got a KP and Unity crashed Catalina.
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Kelevra
Jun 09, 2020 16:36
Hello! I had the same issue but it was connected with metal renderer interaction. After disabling metal in the editor crash is gone.
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JACLEMGO
Jun 03, 2020 09:25
same issue here. Both on macbook pro and iMac.
It also request developer tools update.Run this command to stop the popup at least:
sudo /usr/sbin/DevToolsSecurity --enable -
ewanuno
May 21, 2020 08:21
as a workaround, dock the animator and animation editors in the the same tabbed window, so you can only see one at a time. for me this has stopped the crashes completely.
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korsanbilgisayar
May 12, 2020 20:58
im facing with the same issue, crashes on animation window.
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a14
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b13
Resolution Note (fix version 2019.4):
Fixed in 2019.4.1f1