Search Issue Tracker
Script with the [AddComponentMenu] flag remains in the 'Add Component' c...
How to reproduce:1. Open tester-submitted project (AddComponentMenu)2. Select any GameObject3. Select 'Add Component' and notice tha... Read more
Cinemachine Collider - Component help button leads to "Error 404" page.
If you click the help button (Blue Book Icon) located on the Cinemachine Clearshot collider, 404 webpage error occurs. Steps to repr... Read more
MonoBehaviour cannot be added to prefab instance or prefab asset if it c...
Steps:1. Create a new project2. Add any script to Assets (default "New MonoBehaviour" is enough)3. Add "GameObject -> Effects -&g... Read more
Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"
The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing... Read more
"See all versions" broken in packman ui
"See all versions" view not working on packman ui (see image attached to report) 1) Open packman ui2) Expand a package and click "Se... Read more
Using "LZ4" or "LZ4HC" compression methods results in an error in Standa...
Reproduction steps: 1. Open "WindowsVideoIssue.zip" project2. Open "start" scene and enter Play mode3. Notice that a video is being ... Read more
Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more
[Android][Vulkan] Indirect Compute shader is not rendered on the screen
To reproduce:1. Open the attached project;2. Change Graphics API to Vulkan;3. Build and Run "ShaderTest_Custom_ComputeShader_Indirec... Read more
Copying and pasting selected text copies an additional letter that is no...
Steps to reproduce:1. Create a new project2. Select any part of a text the editor (e.g. "sometext123 from "sometext1234")3. Copy and... Read more
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce:1. Open 'build settings' and switch to Android platform2. Open 'player settings' and set 'GPU Skinning' on / off3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime