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[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...
NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps t... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce:1. Open attached "Bubble Shooter" project2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not crash... Read more
[Wild Crash] Editor crashes with GC_free when opening or closing certain...
How to reproduce:1. Download or open BotD project-OR-1. The issue was noticed to reproduce while opening or closing certain projects... Read more
[Performance] Events sometimes takes longer to reach the OnUpdate code f...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/243 Sometimes an event takes longer to reach the ... Read more
[Input Action] Hold interaction doesn't use its "repeat" parameter
Migrated bugs from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/226https://github.com/Unity-Technologies/InputSy... Read more
[Performance] Devices created very late in initialization
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/245 After the domain reload refactor, devices are... Read more
[Terrain] "Remove Light Probe Ringing" not serialized & tracked by Undo ...
"Remove Light Probe Ringing" not serialized & tracked by Undo in Terrain Settings Read more
[HDRP] Can't access radial dial/button to open asset browser for Materia...
Can't access radial dial/button to open asset browser for Materials on Layered Lit Material Found in Unity 2018.3.0b6 with SRP packa... Read more
[XR] OpenVR 2D axis issues
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/249 Editor 2018.3.0b2Package 0.0.7-preview Steps ... Read more
[XR] OpenVR + WMR headsets no longer fire WMR InputActions
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/251 Found with editor 2018.3.0b2 and package vers... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used