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[macOS] Right-Click actions in the unfocused Editor have no effect until...
How to reproduce: 1. Open any Unity project 2. Unfocus the Editor 3. Right click on any GameObject in the Hierarchy window 4. Attemp... Read more
Error about animation event not having a receiver when the event's "Func...
How to reproduce: 1. Open attached project "case_1111933-FunctionNameNotTrimmed" and scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
[Audio] DSP Buffer Size sets to Best performance when trying to set to d...
To reproduce: 1. Create a new project 2. Go to Audio settings 3. Try to change DSP buffer Size to default Actual result: Choosing d... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce: 1. Open the attached "case_1130127-ResetInputAxesBug" project 2. Open scene "SampleScene" and enter Play mode 3. H... Read more
RenderTexture is flipped upside down when using "RenderTextureDescriptor"
Reproduction steps: 1. Open "1129666" project 2. Enter Play mode 3. Double Click "CustomDrawer" -> "CustomDrawer (Script)" -> "Rend... Read more
Baking light causes error: "Internal: JobTempAlloc has allocations that ...
Steps to reproduce: 1. Open attached project " Leakbug.zip" 2. Open scene "1" 3. In Lighting settings press bake 4. After a couple s... Read more
Setting Canvas Plane distance to 0 and a Render mode to Screen Space - C...
How to reproduce: 1. Download and open my attached repro project "118281.zip" 2. Notice the Canvas in the Hierarchy and make sure th... Read more
[Android][ARCore] AR scene with 6DOF Cube crashes when deploying with IL...
How to reproduce: 1. Open attached project and enabled "ARCore" support 2. Build to Android device 3. After launching application, s... Read more
[UI] Material list ordering in the inspector does not match
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Select MultiMatCube game object in the Hierarchy panel... Read more
[LWRP] Pixelated shadows on Android devices with OpenGLES2
To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to OpenGLES2; 3. Build and run "SampleScene" on Android... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Name of the first renamed Visual Element does not change in the UI Builder Hierarchy when it’s being renamed in the Inspector
- Crash on Collider::FindNewAttached when colliding specifc GameObjects
- Animator.CrossFade normalizedDuration results in scaled clip advancement when Animator.speed is not 1.0
- Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled when Cloud Diagnostics Package is not installed
- [UI Builder] Insertion Point jumps to the end of the string when editing a new Selector name