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[Mecanim] Animation's Curves flicker between each other
How to reproduce:1. Open the attached project "646473Animation.zip" (It has .fbx file imported with Animation)2. Select Piter in the... Read more
[ReflectionProbes] Non continuous baking will result in black objects
Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects. To reproduce:1. Impo... Read more
IL2CPP doesn't support runtime creation of array types.
To Reproduce: 1. Deploy the project attached to the post to an iOS device (make sure scripting backend is set to IL2CPP). 2. Click '... Read more
[WebGL] Build fails when project includes a script with a class which in...
To Reproduce: 1. Create a new project, add a new script with these two classes: public class foo<T> where T : class{private Li... Read more
Download Assistant not being responsive when installing Unity Editor on ...
On Windows, due to size of Unity Editor installer, the Download Assistant becomes unresponsive during installation of this component... Read more
[NetworkView] NetworkView Components generate a "NullReferenceException"
To reproduce:1. Open attached project2. Build and run windows standalone3. Press Start Server in build4. Press play in editor5. Pres... Read more
[iOS][AirPlay] Airplay stream view is corrupt when outputting to multipl...
To Reproduce: 1. Deploy the attached project and enable AirPLay mirroring on device. 2. The app should render the ControlCamera buff... Read more
[iOS] EXC_BAD_ACCES when trying to access buffer from display other than...
To Reproduce: 1. Open the attached project uncomment these lines (DualDisplay.cs): Display secondDisplay = Display.displays[1];mainC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type